Updated: Apr 29, 2019
Before you delve into the world of Wonders, we would like to share a brief introduction with you to help you to focus on your work, rather than trying to figure out what is actually going on with this location-based augmented thing.
Wonders Studio is the design tool that helps you to compose your exhibition and publish anywhere on Earth. You can import your masterpiece to Wonders Studio and use it in your exhibition to let people experience it in an augmented reality interface. So, here are some points we would like to discuss:
The first time you open Wonders Studio, you will see a card with a plus icon in the middle, named 'Add Artwork'. Start importing your work by tapping on that button. Then you can choose what type of work you want to import. After you add an artwork, you can import more by tapping the button with the plus icon under the artwork cards. Your artworks can be removed from Wonders Studio any time, however, this will also end all of your exhibitions containing that artwork.
In the current version of Wonders Studio (v0.4.7), you can use 'obj' models by first uploading them to Google's platform Poly. Then, you can import your model to Wonders Studio by using its identifier. Make sure to set your artwork's visibility to 'Unlisted' if you don't want it to be publicly listed on Poly. You will still be able to use it in Wonders Studio.
You can also import your 2D art directly in Wonders Studio from your camera roll.
You can navigate to the 'Exhibitions' tab by using the button at the top right corner of the 'Artworks' tab. You can share any of your exhibitions on social media with the share button below the exhibition.
Also, currently, ending your exhibition permanently removes it. An option to temporarily hide the exhibition will be available soon.
Editing the Scene
There are a couple of sweet gestures to help you d